• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,561/35,311
    18,750
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    50 %
    1,152/2,295
    1,143
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Crit Chance Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +486Protection (1)
    +8Defense (1)
    +2.24%Tenacity (1)
    12-E
    Mk V-E Crit Chance Receiver
    12-E
    Primary Stats
    +19.5%Critical Avoidance
    Secondary Stats
    +1.65%Protection (1)
    +1.34%Potency (1)
    +0.52%Offense (1)
    +1.22%Defense (1)
    15-D
    Mk V-D Crit Chance Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Defense (1)
    +67Offense (2)
    +1.44%Critical Chance (1)
    +4Speed (1)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.33%Protection (1)
    +3Speed (1)
    +1.29%Potency (1)
    +1966Protection (3)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.89%Potency (1)
    +8Speed (2)
    +348Health (1)
    +0.99%Defense (1)
    15-D
    Mk V-D Crit Chance Multiplexer
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.26%Critical Chance (2)
    +1.04%Health (1)
    +3Speed (1)
    +386Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 16561
    Power
  • Primary Attributes
    Strength (STR) 769
    Agility (AGI) 963
    Tactics (TAC) 603
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,285(893)
    Protection 33,700(8,995)
    Speed 167(25)
    Critical Damage 150%
    Potency 32.53%(4.53%)
    Tenacity 37.24%(2.24%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,454(210)
    Physical Critical Chance 75.65%(36.7%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.7%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 19.5%(19.5%)
  • Special Offense
    Special Damage 1,628(160)
    Special Critical Chance 46.7%(36.7%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 19.5%(19.5%)
 
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