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Chaos
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Chaos
User #
384726
Arena Rank
46
Level
85
Guild
Elite Rebel Squad
Ally Code
895-799-621
Joined
Mar 28, 2020
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Chaos's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
6
Level 3-5
3
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
7.66%
Offense
17.61%
Accuracy
13.36%
Critical Chance
22.82%
Health
19.69%
Protection
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Resistance
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 8
Unwavering Courage
31.42%
Critical Damage
17.03%
Potency
19.07%
Deflection
21.19%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Empire
At the start of their first turn, Empire allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Lvl 8
Unwavering Courage
14.35%
Critical Damage
21.6%
Tenacity
46.82%
Deflection
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever an enemy loses Turn Meter, Empire allies gain Protection Up (stacking, 10%) for 2 turns. Whenever an ally loses Protection Up they gain 10% Turn Meter.
Lvl 8
Escalating Conflict
110.08%
Health Steal
11.16%
Critical Chance
25.45%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 8
Escalating Conflict
55.93%
Health Steal
9.02%
Accuracy
7.67%
Critical Chance
29.77%
Health
25.36%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 7
Unwavering Courage
12.02%
Tenacity
36.29%
Deflection
12.19%
Critical Avoidance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Mandalorian
The first time each Mandalorian ally falls below 50% Health, all Mandalorian allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Escalating Conflict
16.61%
Accuracy
16.78%
Health
16.21%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Lvl 5
Unwavering Courage
13.58%
Critical Damage
10.3%
Tenacity
14.44%
Deflection
6.13%
Critical Avoidance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 5
Escalating Conflict
4.61%
Offense
28.82%
Accuracy
4.53%
Critical Chance
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Unwavering Courage
6.01%
Critical Damage
9.03%
Potency
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Lvl 2
Unwavering Courage
10.58%
Potency
8.99%
Tenacity
Lvl 2
Unwavering Courage
7.75%
Potency
7.51%
Tenacity
Lvl 2
Unwavering Courage
10.95%
Tenacity
8.94%
Deflection
Lvl 2
Unwavering Courage
9.01%
Potency
8.34%
Tenacity
Lvl 2
Unwavering Courage
7.49%
Tenacity
7.3%
Critical Avoidance
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