• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    19,267/35,311
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6Defense (1)
    +16Speed (3)
    +2.5%Defense (2)
    +4.04%Critical Chance (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +18Defense (3)
    +3.67%Protection (2)
    +596Protection (1)
    +668Health (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +16Speed (3)
    +0.65%Offense (2)
    +12Defense (2)
    +1.62%Tenacity (1)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +673Health (2)
    +9Speed (2)
    +766Protection (1)
    +1.55%Offense (3)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +1.18%Offense (3)
    +1.3%Defense (1)
    +1208Protection (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.16%Tenacity (1)
    +15Speed (3)
    +3.79%Critical Chance (2)
    +663Health (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 19267
    Power
  • Primary Attributes
    Strength (STR) 1,189
    Agility (AGI) 548
    Tactics (TAC) 531
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 33,750(8,683)
    Protection 31,596(3,597)
    Speed 260(109)
    Critical Damage 150%
    Potency 20%
    Tenacity 45.78%(2.78%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,566(206)
    Physical Critical Chance 32.37%(7.83%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,391(117)
    Special Critical Chance 17.83%(7.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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