• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    9,862/36,723
    26,861
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    28 %
    2,121/7,530
    5,409
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    10 %
    242/2,295
    2,054
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Speed Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +215Health (1)
    +0.69%Health (1)
    1-C
    Mk V-C Speed Receiver
    1-C
    Primary Stats
    +4Speed
    Secondary Stats
    +2.09%Protection (1)
    +29Offense (1)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.32%Potency (2)
    +243Health (1)
    +43Offense (1)
    +17Defense (2)
    1-C
    Mk V-C Speed Holo-Array
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +9Defense (1)
    +264Health (1)
    3-B
    Mk V-B Potency Data-Bus
    3-B
    Primary Stats
    +1.38%Health
    Secondary Stats
    +1.4%Defense (1)
    +1.13%Potency (1)
    +4Speed (1)
    +0.42%Offense (1)
    1-B
    Mk V-B Potency Multiplexer
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +0.4%Offense (1)
    +7Defense (1)
    +4Speed (1)
  • Gear Needed

    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Captain Rex
    1
  • 9862
    Power
  • Primary Attributes
    Strength (STR) 902
    Agility (AGI) 441
    Tactics (TAC) 501
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 20,739(1,248)
    Protection 27,948(572)
    Speed 163(19)
    Critical Damage 150%
    Potency 22.95%(11.95%)
    Tenacity 35%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,212(115)
    Physical Critical Chance 26.75%
    Armor Penetration 16
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.6%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,382(98)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.6%(5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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