• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,306/34,527
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Tenacity Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +1.71%Protection (1)
    +760Health (2)
    +4.89%Critical Chance (3)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +5.3%Potency (3)
    +1163Protection (2)
    +0.79%Offense (2)
    +2.23%Protection (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.23%Potency (3)
    +18Defense (2)
    +2.12%Protection (1)
    +6Speed (2)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +15Defense (2)
    +3.93%Protection (2)
    +1418Protection (2)
    +8Speed (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1519Protection (3)
    +0.48%Offense (1)
    +13Speed (3)
    +0.92%Health (1)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.18%Potency (1)
    +4.59%Tenacity (3)
    +16Speed (3)
    +28Offense (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 18306
    Power
  • Primary Attributes
    Strength (STR) 1,165
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 26,431(3,286)
    Protection 30,234(10,654)
    Speed 178(83)
    Critical Damage 150%
    Potency 47.7%(11.7%)
    Tenacity 49.59%(24.59%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,399(301)
    Physical Critical Chance 40.73%(4.89%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.6%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,460(193)
    Special Critical Chance 17.39%(4.89%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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