Whenever Light Side allies critically hit enemies more than 4 times during their turn, they gain 5% Critical Damage (stacking) until the end of battle.
3
Level 4
62.33% Armor
5
Level 5
17.62% Health
5
Level 6
Bonus Mechanics for Droid characters
At the start of each Droid ally's turn, inflict Target Lock for 1 turn, which can't be resisted, to a random enemy that does not have it. Whenever a Droid ally uses a Basic ability against an enemy with Target Lock, they recover 10% Protection and gain 5% Turn Meter.