• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    10,263/34,527
    24,264
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +3.1%Critical Chance (2)
    +63Offense (2)
    +1425Protection (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +9Defense (1)
    +2.2%Defense (2)
    +70Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.93%Offense (4)
    +8Speed (2)
    +1.5%Potency (1)
    +42Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.82%Tenacity (1)
    +5Speed (1)
    +4.11%Potency (2)
    +135Offense (4)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.17%Tenacity (1)
    +1.28%Defense (1)
    +6.63%Potency (4)
    +9Speed (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +2.19%Protection (1)
    +777Health (2)
    +62Offense (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10263
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 12,824(777)
    Protection 23,670(5,971)
    Speed 224(57)
    Critical Damage 216%(66%)
    Potency 15.23%(12.23%)
    Tenacity 38.99%(3.99%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,445(687)
    Physical Critical Chance 38.8%(11.1%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.1%(2.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,458(549)
    Special Critical Chance 21.1%(11.1%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.9%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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