• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    21,610/78,288
    56,678
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    5,850/23,660
    17,810
    Ability Levels
    39 %
    2,085/5,334
    3,249
    Crew
    24 %
    11,700/47,319
    35,619
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    7,800/31,546
    23,746
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    38 %
    881/2,295
    1,415
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21610
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,482(28,840)
    Protection 19,227(19,227)
    Speed 126(25)
    Critical Damage 150%
    Potency 18.72%(18.72%)
    Tenacity 33.72%(18.72%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,833(1,707)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,416(7,771)
    Special Critical Chance 17.46%(7.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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