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Burnt Toast
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Burnt Toast
User #
175661
Arena Rank
2
Level
85
Guild
Nerf Herder Elite Force
Ally Code
874-841-345
Joined
Nov 18, 2017
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Burnt Toast's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
3
Level 6-8
7
Level 3-5
6
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
76.83%
Health Steal
15.8%
Health
54.64%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 9
- Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.
Lvl 9
Escalating Conflict
57.19%
Health Steal
6.96%
Offense
27.8%
Critical Chance
6.41%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Level 9
- Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.
Lvl 9
Escalating Conflict
75.38%
Health Steal
4.41%
Offense
29.74%
Accuracy
22.37%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 8
Escalating Conflict
40.57%
Health Steal
4.02%
Offense
12.44%
Critical Chance
47.4%
Health
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 7
Escalating Conflict
109.58%
Health Steal
6.51%
Offense
4.51%
Critical Chance
6.73%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 6
Escalating Conflict
27.12%
Health Steal
2.02%
Critical Chance
21.5%
Health
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
6.83%
Accuracy
11.7%
Critical Chance
19.87%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 6
Escalating Conflict
1.62%
Offense
16.23%
Accuracy
3.25%
Critical Chance
13.44%
Health
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Escalating Conflict
46.58%
Health Steal
8.3%
Accuracy
2.86%
Critical Chance
11.38%
Health
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Escalating Conflict
23.67%
Accuracy
3.9%
Critical Chance
16.16%
Health
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Lvl 5
Escalating Conflict
24.78%
Health Steal
7.28%
Offense
12.01%
Accuracy
2.89%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 5
Escalating Conflict
5.15%
Offense
7.74%
Critical Chance
6.14%
Health
7.72%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Lvl 4
Escalating Conflict
10.96%
Offense
7.27%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
12.62%
Health Steal
9.3%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
8.36%
Health
7.45%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
20.03%
Health Steal
8.62%
Health
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Burnt Toast has 12 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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