• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    11,668/34,527
    22,859
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    67 %
    1,560/2,295
    735
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.95%Critical Chance (3)
    +13Speed (3)
    +23Offense (1)
    +4Defense (1)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +2.94%Potency (2)
    +0.48%Offense (1)
    +359Health (1)
    +5Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Speed (3)
    +0.4%Offense (1)
    +1.98%Health (2)
    +3.36%Potency (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.86%Critical Chance (2)
    +525Health (2)
    +8Speed (2)
    +12Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.86%Protection (3)
    +12Speed (3)
    +698Protection (1)
    +1.31%Potency (1)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.73%Health (1)
    +13Speed (3)
    +16Defense (2)
    +686Health (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 11668
    Power
  • Primary Attributes
    Strength (STR) 638
    Agility (AGI) 651
    Tactics (TAC) 473
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 16,874(2,685)
    Protection 19,257(1,558)
    Speed 257(90)
    Critical Damage 216%(66%)
    Potency 10.61%(7.61%)
    Tenacity 35%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,225(253)
    Physical Critical Chance 40.06%(9.81%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,369(174)
    Special Critical Chance 19.81%(9.81%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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