• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,630/34,527
    15,897
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    61 %
    1,401/2,295
    894
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.36%Potency (1)
    +111Offense (3)
    +3.68%Tenacity (2)
    +17Defense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Defense (2)
    +5.82%Potency (3)
    +1330Protection (2)
    +5Speed (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.77%Potency (1)
    +1.2%Tenacity (1)
    +9.59%Protection (5)
    +0.83%Health (1)
    15-E
    Mk IV-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +10.5%Critical Chance
    Secondary Stats
    +0.26%Offense (1)
    +0.63%Health (1)
    +1.7%Potency (1)
    +4Defense (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +18Defense (2)
    +1.3%Protection (1)
    +3.56%Potency (2)
    +2.57%Defense (2)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +5Speed (1)
    +1.41%Defense (1)
    +535Health (2)
    +3.1%Tenacity (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18630
    Power
  • Primary Attributes
    Strength (STR) 815
    Agility (AGI) 1,088
    Tactics (TAC) 534
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,598(1,701)
    Protection 27,101(3,861)
    Speed 150(10)
    Critical Damage 180%(30%)
    Potency 38.22%(38.22%)
    Tenacity 36.97%(7.97%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,606(255)
    Physical Critical Chance 64.96%(18.5%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35%(8.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,470(189)
    Special Critical Chance 28.5%(18.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.4%(8.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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