• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    15,373/35,311
    19,938
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    46 %
    2,873/6,119
    3,246
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +497Health (2)
    +8Speed (2)
    +23Defense (3)
    +715Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.23%Protection (1)
    +1.19%Tenacity (1)
    +0.29%Offense (1)
    +2.21%Health (3)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Defense (1)
    +1134Health (4)
    +8Speed (2)
    +1.72%Tenacity (1)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.88%Protection (2)
    +5Speed (1)
    +1.39%Offense (3)
    +3.52%Tenacity (2)
    15-B
    Mk V-B Potency Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.13%Tenacity (1)
    +9Speed (2)
    +2020Protection (3)
    +385Health (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +17Defense (2)
    +8Speed (2)
    +1.87%Potency (1)
    +2.14%Critical Chance (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 A/KT Stun GunMk V
    3
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 15373
    Power
  • Primary Attributes
    Strength (STR) 641
    Agility (AGI) 961
    Tactics (TAC) 601
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,496(5,008)
    Protection 21,777(3,660)
    Speed 210(68)
    Critical Damage 150%
    Potency 59.87%(31.87%)
    Tenacity 41.55%(8.55%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,350(159)
    Physical Critical Chance 41.06%(2.14%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.1%(7.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,573(110)
    Special Critical Chance 12.14%(2.14%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.8%(7.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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