• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,500/34,527
    18,027
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.4%Defense (3)
    +995Protection (2)
    +2.91%Tenacity (2)
    +4Speed (1)
    15-B
    Mk V-B Offense Receiver
    15-B
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +2.51%Defense (2)
    +601Protection (1)
    +407Health (1)
    +4.33%Potency (3)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +1.98%Protection (1)
    +5.96%Potency (3)
    +1289Protection (2)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.58%Critical Chance (2)
    +1.68%Health (2)
    +1.55%Protection (1)
    +8Speed (2)
    15-C
    Mk V-C Offense Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.36%Critical Chance (1)
    +43Offense (1)
    +1.8%Tenacity (1)
    +1571Protection (3)
    15-C
    Mk V-C Offense Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +3.37%Protection (2)
    +1.25%Potency (1)
    +4Defense (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 16500
    Power
  • Primary Attributes
    Strength (STR) 614
    Agility (AGI) 1,048
    Tactics (TAC) 555
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 7.0
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 16,033(2,741)
    Protection 27,765(5,959)
    Speed 166(25)
    Critical Damage 150%
    Potency 46.53%(11.53%)
    Tenacity 33.71%(4.71%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,827(630)
    Physical Critical Chance 40.78%(4.95%)
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,919(439)
    Special Critical Chance 15.99%(4.95%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.1%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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