• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    18,660/34,527
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.71%Health (3)
    +657Health (2)
    +46Offense (1)
    +8Speed (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +269Health (1)
    +789Protection (1)
    +3.92%Potency (2)
    +7.07%Protection (4)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +20Defense (3)
    +5Speed (1)
    +1.67%Protection (1)
    +886Health (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +7.02%Critical Chance (4)
    +3.96%Protection (2)
    +0.93%Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.81%Offense (2)
    +5.35%Critical Chance (3)
    +9Defense (1)
    +10Speed (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.62%Tenacity (1)
    +1.67%Critical Chance (1)
    +17Speed (4)
    +971Protection (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18660
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 503
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 18,468(3,129)
    Protection 33,412(10,172)
    Speed 214(74)
    Critical Damage 180%(30%)
    Potency 3.91%(3.91%)
    Tenacity 30.62%(1.62%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,507(200)
    Physical Critical Chance 67.96%(22.05%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.2%(6.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,333(126)
    Special Critical Chance 32.05%(22.05%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.5%(6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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