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SehJ
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SehJ
User #
372579
Arena Rank
293
Level
85
Guild
Onderon Royal Militia
Ally Code
866-635-464
Joined
Jan 10, 2020
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SehJ's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
2
Level 6-8
11
Level 3-5
17
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
21.23%
Health Steal
17.98%
Accuracy
25.05%
Critical Chance
18.76%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Amilyn Holdo
Amilyn Holdo has +100% Max Health and Max Protection. At the start of encounter, all Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever Amilyn Holdo loses Taunt, all other Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever a Resistance ally or Ben Solo loses Foresight, she gains 100% bonus Protection (stacking) for 1 turn. While she has Taunt, all other Resistance allies and Ben Solo have +100% Critical Avoidance and Defense Penetration and +100 Speed.
Lvl 9
Escalating Conflict
19.84%
Offense
19.73%
Critical Chance
14.72%
Health
22.15%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 8
Escalating Conflict
7.68%
Critical Chance
60.04%
Health
23.59%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 7
Escalating Conflict
66.89%
Health Steal
13.35%
Accuracy
18.24%
Health
19.05%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 6
Unwavering Courage
7.55%
Critical Damage
8.33%
Tenacity
11.89%
Resistance
13.29%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 6
Unwavering Courage
14.74%
Potency
16.95%
Tenacity
13.95%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 6
Unwavering Courage
11.14%
Critical Damage
7.53%
Deflection
11.52%
Resistance
7.45%
Critical Avoidance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Unwavering Courage
6.35%
Critical Damage
15.63%
Potency
13.89%
Deflection
6.92%
Resistance
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
21.35%
Health
21.91%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Lvl 6
Escalating Conflict
2.71%
Offense
8.53%
Critical Chance
23.88%
Health
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 6
Unwavering Courage
6.85%
Critical Damage
18.49%
Potency
11.86%
Resistance
5.81%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies lose a stack of Heal Over Time, they gain a stack of Heal Over Time (10%) for 2 turns at the end of the turn.
Lvl 6
Unwavering Courage
12.79%
Critical Damage
28.3%
Tenacity
9.04%
Deflection
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
15.14%
Accuracy
4.47%
Critical Chance
13.77%
Health
7.5%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 5
Escalating Conflict
19.6%
Offense
5.74%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 5
Unwavering Courage
7.63%
Potency
16.3%
Tenacity
9.58%
Deflection
13.15%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 5
Escalating Conflict
40.45%
Health
6.32%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 4
Unwavering Courage
8.6%
Critical Damage
19.53%
Tenacity
8.95%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 4
Escalating Conflict
56.69%
Health Steal
8.6%
Accuracy
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 4
Escalating Conflict
7.28%
Offense
7.46%
Accuracy
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Lvl 4
Unwavering Courage
8.44%
Critical Damage
9.65%
Potency
10.84%
Deflection
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Lvl 4
Escalating Conflict
1.6%
Offense
5.15%
Critical Chance
7.69%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Unwavering Courage
6.57%
Tenacity
7.93%
Resistance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Escalating Conflict
15.55%
Accuracy
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
22.91%
Health Steal
6.17%
Accuracy
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
7.72%
Accuracy
4.78%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
15.72%
Health Steal
2.58%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Escalating Conflict
34.66%
Health Steal
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Unwavering Courage
6.02%
Critical Damage
8.6%
Resistance
Level 3
- Light Side
Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 3
Unwavering Courage
5.65%
Critical Damage
7.06%
Resistance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 3
Unwavering Courage
11.8%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Lvl 2
Escalating Conflict
23.36%
Health Steal
2.04%
Offense
Lvl 2
Escalating Conflict
15.66%
Health Steal
9.83%
Health
Lvl 2
Escalating Conflict
7.41%
Offense
Lvl 2
Unwavering Courage
5.76%
Critical Damage
6.45%
Tenacity
Lvl 2
Escalating Conflict
23.07%
Health Steal
1.54%
Offense
Lvl 2
Escalating Conflict
7.6%
Health
8.44%
Protection
Lvl 2
Escalating Conflict
20.5%
Health Steal
8.34%
Health
Lvl 2
Escalating Conflict
4.45%
Offense
6.3%
Accuracy
Lvl 1
Unwavering Courage
7.93%
Resistance
Lvl 1
Escalating Conflict
17.91%
Health Steal
Lvl 1
Escalating Conflict
11.59%
Health Steal
Lvl 1
Unwavering Courage
5.92%
Critical Damage
Lvl 1
Unwavering Courage
8.3%
Critical Damage
SehJ has 12 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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