• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    14,430/37,297
    22,867
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    70 %
    5,699/8,105
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    51 %
    1,191/2,295
    1,104
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.8%Potency (2)
    +2628Protection (4)
    +5Speed (1)
    +1.23%Protection (1)
    6-C
    Mk V-C Speed Receiver
    6-C
    Primary Stats
    +10%Protection
    Secondary Stats
    +1.28%Critical Chance (1)
    +5Speed (1)
    +1.1%Health (1)
    +812Protection (1)
    12-A
    Mk V-A Health Processor
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +4.25%Protection (2)
    +2.08%Potency (1)
    +3Speed (1)
    +2752Protection (4)
    12-B
    Mk V-B Tenacity Holo-Array
    12-B
    Primary Stats
    +19%Protection
    Secondary Stats
    +1.25%Defense (1)
    +774Health (2)
    +8Speed (2)
    +1172Protection (2)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.52%Potency (1)
    +8Speed (2)
    +2447Protection (4)
    +0.37%Offense (1)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.72%Potency (1)
    +2.81%Defense (2)
    +10Speed (2)
    +1271Protection (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Kelleran Beq
    1
  • 14430
    Power
  • Primary Attributes
    Strength (STR) 517
    Agility (AGI) 563
    Tactics (TAC) 441
    Strength Growth (STR) 2.8
    Agility Growth (AGI) 4.2
    Tactics Growth (TAC) 2.3
    Mastery 0
  • General
    Health 12,635(902)
    Protection 54,561(30,603)
    Speed 176(39)
    Critical Damage 150%
    Potency 49.12%(24.12%)
    Tenacity 30%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,836(95)
    Physical Critical Chance 32.98%(1.28%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%(1.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,384(75)
    Special Critical Chance 11.28%(1.28%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 7.9%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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