• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    13,915/78,288
    64,373
    Level
    1 %
    24/1,976
    1,952
    Star Influence
    15 %
    3,602/23,660
    20,058
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    21 %
    10,290/47,319
    37,029
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,174/31,546
    25,372
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/2,354
    2,354
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    30 %
    702/2,295
    1,593
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13915
  • Primary Attributes
    Strength (STR) 380
    Agility (AGI) 380
    Tactics (TAC) 665
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 27,747(20,907)
    Protection 13,938(13,938)
    Speed 119(18)
    Critical Damage 150%
    Potency 13.57%(13.57%)
    Tenacity 28.57%(13.57%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,167(1,237)
    Physical Critical Chance 16.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,229(5,633)
    Special Critical Chance 15.42%(5.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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