• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,812/34,527
    16,715
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    16 %
    386/2,295
    1,910
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +0.67%Health (1)
    +1.99%Potency (1)
    +1.49%Defense (1)
    +5Speed (1)
    3-B
    Mk V-B Crit Damage Receiver
    3-B
    Primary Stats
    +8Speed
    Secondary Stats
    +0.47%Offense (1)
    +2.08%Potency (1)
    +7Defense (1)
    +0.64%Health (1)
    15-D
    Mk IV-D Crit Damage Processor
    15-D
    Primary Stats
    +8%Defense
    Secondary Stats
    +3Speed (1)
    +1.13%Critical Chance (1)
    +4Defense (1)
    +1.55%Health (2)
    3-B
    Mk V-B Speed Holo-Array
    3-B
    Primary Stats
    +9%Critical Damage
    Secondary Stats
    +1.78%Tenacity (1)
    +1.56%Defense (1)
    +4Speed (1)
    +39Offense (1)
    15-B
    Mk V-B Offense Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.1%Defense (1)
    +4.93%Potency (3)
    +717Protection (1)
    +3.33%Critical Chance (2)
    1-A
    Mk V-A Crit Damage Multiplexer
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.04%Defense (1)
    +26Offense (1)
    +9Defense (1)
    +5Speed (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    2
    Power Cell Injector (Plasma) - Ezra Bridger
    1
  • 17812
    Power
  • Primary Attributes
    Strength (STR) 859
    Agility (AGI) 1,067
    Tactics (TAC) 647
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19,339(611)
    Protection 27,511(5,815)
    Speed 168(25)
    Critical Damage 174%(24%)
    Potency 45%(9%)
    Tenacity 33.78%(1.78%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,328(89)
    Physical Critical Chance 38.8%(4.46%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,675(82)
    Special Critical Chance 14.46%(4.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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