The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
1
Level 4
33.3% Health Steal
3
Level 5
7.31% Offense
3
Level 6
Bonus Mechanics for Jedi characters
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
3
Level 7
18.58% Critical Chance
3
Level 8
65.85% Health Steal
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.