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Stephman Darksipper
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Escalating Conflict
Together. As One.
Lvl 7
Escalating Conflict
4.87%
Offense
11.19%
Accuracy
9.7%
Health
43.26%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 6
Escalating Conflict
5.38%
Offense
9.88%
Accuracy
9.24%
Critical Chance
7.35%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.