• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,616/34,527
    19,911
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    7 %
    168/2,295
    2,127
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    6-C
    Mk V-C Health Transmitter
    6-C
    Primary Stats
    +2.5%Offense
    Secondary Stats
    +1.6%Tenacity (1)
    +1.9%Potency (1)
    +3Speed (1)
    +1.72%Protection (1)
    6-C
    Mk V-C Health Receiver
    6-C
    Primary Stats
    +5%Defense
    Secondary Stats
    +0.91%Health (1)
    +1.83%Potency (1)
    +1.92%Tenacity (1)
    +1.7%Critical Chance (1)
    6-C
    Mk V-C Health Processor
    6-C
    Primary Stats
    +5%Defense
    Secondary Stats
    +1.79%Protection (1)
    +3Speed (1)
    +1.75%Potency (1)
    +25Offense (1)
    6-C
    Mk V-C Health Holo-Array
    6-C
    Primary Stats
    +15.75%Critical Damage
    Secondary Stats
    +1.44%Potency (1)
    +1.35%Protection (1)
    +26Offense (1)
    +0.95%Health (1)
    9-D
    Mk II-D Health Data-Bus
    9-D
    Primary Stats
    +1.25%Health
    Secondary Stats
    +0.63%Defense (1)
    +287Protection (1)
    +1.01%Critical Chance (1)
    +0.69%Protection (1)
    9-D
    Mk I-D Health Multiplexer
    9-D
    Primary Stats
    +1.13%Offense
    Secondary Stats
    +0.28%Health (1)
    +1Speed (1)
    +0.83%Defense (1)
    +1%Potency (1)
  • Gear Needed

    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Jedi Knight Anakin
    1
  • 14616
    Power
  • Primary Attributes
    Strength (STR) 975
    Agility (AGI) 710
    Tactics (TAC) 630
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,704(3,527)
    Protection 18,361(1,238)
    Speed 151(7)
    Critical Damage 165.75%(15.75%)
    Potency 35.92%(7.92%)
    Tenacity 32.52%(3.52%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,323(125)
    Physical Critical Chance 39.38%(2.71%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,824(113)
    Special Critical Chance 12.72%(2.72%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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