• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    11,766/31,546
    19,780
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.34%Tenacity (3)
    +528Protection (1)
    +2.56%Defense (2)
    +3Speed (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +3.94%Potency (2)
    +3.28%Critical Chance (2)
    +546Protection (1)
    +45Offense (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.42%Protection (2)
    +8Speed (2)
    +43Offense (1)
    +1.46%Critical Chance (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +360Health (1)
    +435Protection (1)
    +72Offense (2)
    +2.67%Critical Chance (2)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +805Health (3)
    +1.8%Critical Chance (1)
    +15Defense (2)
    +732Protection (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.39%Defense (2)
    +0.43%Offense (1)
    +3.06%Critical Chance (2)
    +5.31%Potency (3)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 11766
    Power
  • Primary Attributes
    Strength (STR) 843
    Agility (AGI) 554
    Tactics (TAC) 488
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,617(2,751)
    Protection 8,029(4,181)
    Speed 124(41)
    Critical Damage 186%(36%)
    Potency 38.25%(9.25%)
    Tenacity 25.34%(4.34%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,613(246)
    Physical Critical Chance 44.87%(20.29%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,404(233)
    Special Critical Chance 30.29%(20.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.4%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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