• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    19,134/38,292
    19,158
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.16%Critical Chance (3)
    +3Speed (1)
    +5.79%Potency (3)
    +6Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.8%Tenacity (2)
    +900Health (3)
    +1.96%Potency (1)
    +3.99%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.66%Offense (2)
    +8Speed (2)
    +3.25%Potency (2)
    +2.85%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +66Offense (2)
    +5.95%Tenacity (3)
    +1.85%Protection (1)
    +16Defense (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +710Health (2)
    +4.12%Critical Chance (2)
    +4.58%Potency (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.33%Tenacity (2)
    +4.48%Critical Chance (3)
    +1072Protection (2)
    +334Health (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 19134
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,055(4,959)
    Protection 21,624(2,206)
    Speed 162(15)
    Critical Damage 180%(30%)
    Potency 43.59%(15.59%)
    Tenacity 45.08%(13.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,184(288)
    Physical Critical Chance 57.52%(23.61%)
    Armor Penetration 36
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,802(257)
    Special Critical Chance 33.61%(23.61%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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