Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
7.25% Offense
3
Level 5
17.54% Protection
3
Level 6
Bonus Mechanics for Sith characters
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
3
Level 7
22.26% Accuracy
3
Level 8
11.56% Critical Chance
3
Level 9
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.