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Faro Argyus
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Faro Argyus
User #
86821
Arena Rank
20
Level
85
Guild
Canadian Bacon West Coast
Ally Code
849-527-222
Joined
May 01, 2017
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Faro Argyus's Datacrons
Last updated:
Characters
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Datacrons
Mods
Omicrons
Zetas
Level 9
4
Level 6-8
0
Level 3-5
1
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
70.22%
Health Steal
21.68%
Accuracy
1.25%
Critical Chance
39.46%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 9
Escalating Conflict
96.16%
Health Steal
7.82%
Offense
22.88%
Health
16.44%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Level 9
- Admiral Trench
Non-Droid Separatist allies start the encounter with Tactical Supremacy for 2 turns. Whenever Separatist allies gain a stack of Heal Over Time they gain 5% Critical Chance (stacking, max 200%) for the rest of the encounter. Whenever allies gain a stack Protection Over Time they gain 5% Defense (stacking, max 200%) for the rest of the encounter. Whenever Admiral Trench uses his Basic ability on his turn, call all allies with Riposte to assist. Whenever Trench Shocks an enemy, he gains Protection Up (25%) for 1 turn.
Lvl 9
Escalating Conflict
92.1%
Health Steal
2.67%
Offense
28.09%
Health
31.08%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Level 9
- Jedi Knight Cal Kestis
The first time Jedi Knight Cal Kestis falls below 30% Health they dispel all debuffs on themself, recover 40% Health, and gain a bonus turn.
Lvl 9
Escalating Conflict
112.66%
Health Steal
22%
Critical Chance
15.56%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 9
- Kelleran Beq
Kelleran Beq has +100000 Max Protection. Whenever Kelleran Beq uses a Basic ability, he deals additional True damage equal to 5% of his Max Protection, which can't be evaded. If there are no Galactic Legend allies, at the start of his turn, all other Galactic Republic Jedi gain 10 stacks (max 100) of Padawan Lessons.
Lvl 5
Escalating Conflict
22.94%
Health Steal
8.51%
Offense
4.24%
Critical Chance
12.27%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 2
Escalating Conflict
4.76%
Offense
8.06%
Protection
Lvl 2
Escalating Conflict
11.85%
Health Steal
3.8%
Offense
Lvl 2
Escalating Conflict
3.14%
Critical Chance
Lvl 2
Escalating Conflict
13.67%
Health Steal
3.69%
Critical Chance
Lvl 2
Escalating Conflict
29.84%
Health Steal
Lvl 2
Escalating Conflict
2.29%
Offense
8.94%
Protection
Lvl 2
Escalating Conflict
6.71%
Health
6.35%
Protection
Lvl 2
Escalating Conflict
10.01%
Health Steal
4.03%
Critical Chance
Lvl 1
Escalating Conflict
6.94%
Health
Lvl 1
Escalating Conflict
11.25%
Health Steal
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