• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    24,048/78,288
    54,240
    Level
    100 %
    1,976/1,976
    Star Influence
    25 %
    6,008/23,660
    17,652
    Ability Levels
    75 %
    4,050/5,334
    1,284
    Crew
    25 %
    12,015/47,319
    35,304
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,010/31,546
    23,536
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    5 %
    123/2,295
    2,172
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24048
  • Primary Attributes
    Strength (STR) 1,080
    Agility (AGI) 1,353
    Tactics (TAC) 808
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 49,367(29,927)
    Protection 29,927(29,927)
    Speed 141(27)
    Critical Damage 150%
    Potency 19.56%(19.56%)
    Tenacity 34.56%(19.56%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,974(3,080)
    Physical Critical Chance 32.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(8.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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