• Galactic Power Breakdown

    cur / max
    diff
    Overall
    3 %
    2,639/78,288
    75,649
    Level
    20 %
    407/1,976
    1,569
    Star Influence
    1 %
    430/23,660
    23,230
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    3 %
    1,719/47,319
    45,600
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    10 %
    3,163/31,546
    28,383
    Level
    10 %
    201/1,976
    1,775
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    1 %
    42/2,354
    2,312
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    2639
  • Primary Attributes
    Strength (STR) 661
    Agility (AGI) 661
    Tactics (TAC) 1,156
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 15,491(3,593)
    Protection 2,395(2,395)
    Speed 104(3)
    Critical Damage 150%
    Potency 2.33%(2.33%)
    Tenacity 17.33%(2.33%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,830(212)
    Physical Critical Chance 21%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,742(968)
    Special Critical Chance 10.92%(0.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(0.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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