• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,006/32,695
    17,689
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,503/3,503
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +369Health (1)
    +2%Critical Chance (1)
    +1937Protection (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1285Health (4)
    +5Speed (1)
    +1228Protection (2)
    +2.18%Critical Chance (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Speed (3)
    +0.86%Offense (2)
    +1.24%Potency (1)
    +1.46%Health (2)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +15Defense (2)
    +916Health (3)
    +1.3%Defense (1)
    +3Speed (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.77%Defense (3)
    +9Speed (2)
    +3.51%Tenacity (2)
    +2.1%Potency (1)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.53%Offense (1)
    +2.99%Potency (2)
    +10Speed (2)
    +1425Protection (2)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - Baze Malbus
    1
  • 15006
    Power
  • Primary Attributes
    Strength (STR) 1,110
    Agility (AGI) 619
    Tactics (TAC) 539
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 31,508(9,495)
    Protection 34,972(19,311)
    Speed 144(54)
    Critical Damage 150%
    Potency 42.33%(6.33%)
    Tenacity 30.51%(3.51%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,936(131)
    Physical Critical Chance 28.63%(4.17%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.6%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,430(96)
    Special Critical Chance 14.17%(4.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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