• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,554/34,527
    17,973
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +651Protection (1)
    +4.05%Defense (3)
    +3.47%Protection (2)
    +5Speed (1)
    15-B
    Mk V-B Tenacity Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +6.04%Potency (3)
    +328Health (1)
    +1.28%Defense (1)
    +3.3%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.32%Tenacity (3)
    +4Speed (1)
    +1010Health (3)
    +1.68%Protection (1)
    15-B
    Mk V-B Tenacity Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.29%Offense (3)
    +0.94%Health (1)
    +1287Protection (2)
    +1.79%Potency (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +1895Protection (3)
    +2.83%Potency (2)
    +52Offense (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +15Speed (4)
    +0.73%Health (1)
    +327Health (1)
    +36Offense (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 16554
    Power
  • Primary Attributes
    Strength (STR) 690
    Agility (AGI) 1,158
    Tactics (TAC) 598
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,568(1,908)
    Protection 32,607(10,801)
    Speed 200(59)
    Critical Damage 216%(66%)
    Potency 69.66%(34.66%)
    Tenacity 53.32%(24.32%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,607(256)
    Physical Critical Chance 37.67%
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(2.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,784(201)
    Special Critical Chance 11.04%
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.9%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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