• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    11,362/37,297
    25,935
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    40 %
    3,293/8,105
    4,812
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Tenacity Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.54%Protection (2)
    +1.7%Health (2)
    +1145Protection (2)
    +3.82%Critical Chance (2)
    15-B
    Mk V-B Tenacity Receiver
    15-B
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +653Health (2)
    +2.97%Potency (2)
    +0.96%Offense (2)
    +4Speed (1)
    15-B
    Mk V-B Tenacity Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.41%Critical Chance (2)
    +5.15%Protection (3)
    +600Protection (1)
    +4Defense (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +4.19%Defense (3)
    +1.35%Potency (1)
    +13Speed (3)
    +1.68%Protection (1)
    15-B
    Mk V-B Tenacity Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +398Health (1)
    +2.28%Protection (2)
    +1.2%Offense (3)
    +39Offense (1)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +426Health (1)
    +0.8%Offense (2)
    +5.08%Defense (4)
    +8Defense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    4
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    2
    Mk 5 Carbanti Sensor ArrayMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek VisorMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Admiral Raddus
    1
  • 11362
    Power
  • Primary Attributes
    Strength (STR) 646
    Agility (AGI) 472
    Tactics (TAC) 772
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 2.7
    Tactics Growth (TAC) 3.6
    Mastery 0
  • General
    Health 18,003(2,570)
    Protection 26,899(8,424)
    Speed 161(17)
    Critical Damage 150%
    Potency 7.31%(4.31%)
    Tenacity 95%(60%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,624(162)
    Physical Critical Chance 40.23%(19.23%)
    Armor Penetration 21
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 24.7%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,272(217)
    Special Critical Chance 32.35%(19.23%)
    Resistance Penetration 10
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 16.8%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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