• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    14,974/34,527
    19,553
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.23%Tenacity (1)
    +9Speed (2)
    +63Offense (2)
    +2.75%Health (3)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.99%Protection (2)
    +4Speed (1)
    +701Health (2)
    +2.13%Tenacity (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.81%Offense (2)
    +2.21%Protection (1)
    +1.6%Health (2)
    +1212Protection (2)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +15Defense (2)
    +0.91%Offense (2)
    +3.92%Tenacity (2)
    +403Health (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3Speed (1)
    +1.36%Potency (1)
    +447Health (2)
    +4.94%Tenacity (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +65Offense (2)
    +3.99%Critical Chance (3)
    +0.92%Health (1)
    +2.3%Defense (2)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 5 A/KT Stun GunMk V
    1
    MK 8 Neuro-Saav ElectrobinocularsMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Plasma) - General Veers
    1
  • 14974
    Power
  • Primary Attributes
    Strength (STR) 608
    Agility (AGI) 637
    Tactics (TAC) 1,070
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.2
    Mastery 0
  • General
    Health 16,201(2,990)
    Protection 27,037(10,068)
    Speed 147(16)
    Critical Damage 150%
    Potency 27.36%(1.36%)
    Tenacity 40.21%(13.21%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,565(403)
    Physical Critical Chance 45.58%(19.99%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.6%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,239(497)
    Special Critical Chance 30.62%(19.99%)
    Resistance Penetration 44
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord