• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    6,216/78,288
    72,072
    Level
    21 %
    429/1,976
    1,547
    Star Influence
    0 %
    0/23,660
    23,660
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    12 %
    5,703/47,319
    41,616
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    3,802/31,546
    27,744
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6216
  • Primary Attributes
    Strength (STR) 622
    Agility (AGI) 1,250
    Tactics (TAC) 622
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 21,851(10,655)
    Protection 0
    Speed 142(9)
    Critical Damage 150%
    Potency 6.19%(6.19%)
    Tenacity 21.19%(6.19%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,031(1,281)
    Physical Critical Chance 31.13%(0.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.2%
    Dodge Chance 5.5%(3.5%)
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,492
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.7%
    Deflection Chance 5.5%(3.5%)
    Special Critical Avoidance 0%
 
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