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swych
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swych
User #
222703
Arena Rank
299
Level
85
Guild
ll ANZGC ?I
Ally Code
844-661-213
Joined
Feb 12, 2018
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swych's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
4
Level 3-5
2
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
68.03%
Health Steal
5.44%
Offense
29.21%
Accuracy
8.66%
Critical Chance
7.77%
Health
9.69%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 7
Escalating Conflict
70.1%
Health Steal
3.41%
Offense
12.86%
Accuracy
16.8%
Health
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Escalating Conflict
12.42%
Offense
14.87%
Health
8.16%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 6
Unwavering Courage
38.06%
Tenacity
6.29%
Resistance
5.89%
Critical Avoidance
Level 3
- Light Side
The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
Level 6
- Mandalorian
Whenever a Mandalorian ally falls below 100% Health, they gain a bonus turn. Limit once per character per battle.
Lvl 6
Escalating Conflict
9.74%
Offense
18.98%
Accuracy
5.81%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 4
Escalating Conflict
35.43%
Health Steal
2.35%
Critical Chance
9.74%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Escalating Conflict
4.45%
Offense
6.94%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
swych has 1 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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