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Ability Classes
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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    43,325/80,229
    36,904
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    10,033/24,307
    14,273
    Ability Levels
    49 %
    2,651/5,334
    2,684
    Crew
    58 %
    28,667/48,614
    19,947
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    68 %
    22,098/32,409
    10,311
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    91 %
    1,736/1,899
    164
    Relic Modifier
    24 %
    842/3,443
    2,601
    Relic Tier
    24 %
    1,664/6,804
    5,141
  • Power
    43325
  • Primary Attributes
    Strength 1080
    Agility 1353
    Tactics 808
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 79851(60411)
    Protection 60411(60411)
    Speed 163(55)
    Critical Damage 150%
    Potency 39.47%(39.47%)
    Tenacity 54.47%(39.47%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 8112(6218)
    Physical Critical Chance 32.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.79%(8.53%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 25.26%(15.32%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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