• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    23,233/78,288
    55,055
    Level
    100 %
    1,976/1,976
    Star Influence
    29 %
    6,885/23,660
    16,775
    Ability Levels
    11 %
    603/5,334
    4,731
    Crew
    29 %
    13,770/47,319
    33,549
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    9,246/31,546
    22,300
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    126/2,354
    2,228
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    3 %
    69/2,295
    2,226
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23233
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,183(34,541)
    Protection 23,027(23,027)
    Speed 131(30)
    Critical Damage 150%
    Potency 22.42%(22.42%)
    Tenacity 37.42%(22.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,170(2,044)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,952(9,307)
    Special Critical Chance 18.96%(8.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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