• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,189/34,527
    16,338
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +1.77%Critical Chance (1)
    +4.43%Protection (3)
    +3.96%Potency (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2.72%Critical Chance (2)
    +15Defense (2)
    +0.85%Offense (2)
    +2.12%Tenacity (1)
    15-B
    Mk V-B Offense Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Defense (1)
    +1271Protection (2)
    +6Speed (2)
    +2.71%Protection (2)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +2.54%Tenacity (2)
    +547Health (2)
    +2.72%Critical Chance (2)
    15-D
    Mk V-D Offense Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +1.34%Tenacity (1)
    +772Protection (1)
    +3.66%Critical Chance (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.61%Health (2)
    +7Speed (2)
    +1.74%Critical Chance (1)
    +23Defense (3)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 5 A/KT Stun GunMk V
    1
    MK 8 Neuro-Saav ElectrobinocularsMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Plasma) - General Veers
    1
  • 18189
    Power
  • Primary Attributes
    Strength (STR) 608
    Agility (AGI) 671
    Tactics (TAC) 1,090
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.2
    Mastery 0
  • General
    Health 16,016(2,805)
    Protection 20,224(3,255)
    Speed 195(64)
    Critical Damage 150%
    Potency 29.95%(3.95%)
    Tenacity 33%(6%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,943(693)
    Physical Critical Chance 38.78%(12.61%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,724(934)
    Special Critical Chance 23.24%(12.61%)
    Resistance Penetration 44
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.1%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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