• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    6,086/80,054
    73,968
    Level
    21 %
    429/1,976
    1,547
    Star Influence
    1 %
    265/24,248
    23,983
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    10 %
    5,308/48,497
    43,188
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,231/32,331
    29,100
    Level
    29 %
    587/1,976
    1,389
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    12 %
    390/3,138
    2,748
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6086
  • Primary Attributes
    Strength (STR) 622
    Agility (AGI) 622
    Tactics (TAC) 1,250
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 20,702(9,506)
    Protection 3,168(3,168)
    Speed 96(7)
    Critical Damage 150%
    Potency 5.52%(5.52%)
    Tenacity 20.52%(5.52%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,396(646)
    Physical Critical Chance 20.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 5,538(2,538)
    Special Critical Chance 14.42%(4.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(0.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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