• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    19,211/98,433
    79,222
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,469/31,074
    26,606
    Ability Levels
    0 %
    0/3,236
    3,236
    Crew
    20 %
    12,767/62,149
    49,381
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,398/34,527
    26,129
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    21 %
    1,149/5,334
    4,185
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    24 %
    557/2,295
    1,739
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,788/34,527
    28,739
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    21 %
    1,149/5,334
    4,185
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    5/2,295
    2,291
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19211
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 40,053(25,509)
    Protection 8,503(8,503)
    Speed 151(21)
    Critical Damage 150%
    Potency 14.81%(14.81%)
    Tenacity 29.81%(14.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,342(3,067)
    Physical Critical Chance 37.79%(0.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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