Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
13.2% Health
3
Level 5
13.21% Health
3
Level 6
Bonus Mechanics for Sith characters
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
3
Level 7
14.31% Offense
3
Level 8
20.73% Health
3
Level 9
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.