Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
16.65% Protection
3
Level 5
42.33% Health Steal
3
Level 6
Bonus Mechanics for Separatist characters
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
3
Level 7
21.09% Health
3
Level 8
28.37% Accuracy
3
Level 9
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.