• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    9,907/31,546
    21,639
    Level
    20 %
    407/1,976
    1,569
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    53 %
    1,233/2,295
    1,062
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +1.96%Health (2)
    +45Offense (1)
    +1.29%Tenacity (1)
    15-C
    Mk V-C Defense Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +260Health (1)
    +5Defense (1)
    +1.44%Tenacity (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1.84%Health (2)
    +1.78%Critical Chance (1)
    +1.91%Tenacity (1)
    15-E
    Mk V-E Speed Holo-Array
    15-E
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +5Defense (1)
    +307Health (1)
    +3Speed (1)
    +0.53%Offense (1)
    12-C
    Mk V-C Health Data-Bus
    12-C
    Primary Stats
    +4.75%Health
    Secondary Stats
    +5.29%Potency (3)
    +244Health (1)
    +5Speed (1)
    +0.31%Offense (1)
    15-C
    Mk V-C Offense Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.43%Protection (2)
    +60Offense (2)
    +385Health (1)
    +0.35%Offense (1)
  • Gear Needed

    Mk 3 Athakam MedpacMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 9907
    Power
  • Primary Attributes
    Strength (STR) 639
    Agility (AGI) 397
    Tactics (TAC) 379
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,006(3,512)
    Protection 9,286(307)
    Speed 120(37)
    Critical Damage 186%(36%)
    Potency 66.29%(29.29%)
    Tenacity 27.64%(4.64%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,509(255)
    Physical Critical Chance 27.07%(1.78%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.8%(3.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,166(226)
    Special Critical Chance 11.78%(1.78%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.7%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord