• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    14,217/31,546
    17,329
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    50 %
    1,151/2,295
    1,145
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.99%Potency (2)
    +2.3%Health (3)
    +294Health (1)
    +2.89%Critical Chance (2)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +3.61%Potency (2)
    +1.67%Critical Chance (1)
    +5Defense (1)
    +0.51%Offense (1)
    15-E
    Mk V-E Crit Chance Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.24%Protection (1)
    +486Protection (1)
    +2.18%Critical Chance (1)
    +2.19%Potency (1)
    15-E
    Mk IV-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +10.5%Critical Chance
    Secondary Stats
    +583Protection (1)
    +0.71%Health (1)
    +212Health (1)
    +4Speed (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +65Offense (2)
    +1.65%Protection (1)
    +2.1%Critical Chance (1)
    +0.48%Offense (1)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +23Offense (1)
    +0.47%Offense (1)
    +254Health (1)
    +5Defense (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 14217
    Power
  • Primary Attributes
    Strength (STR) 729
    Agility (AGI) 1,096
    Tactics (TAC) 595
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,776(2,043)
    Protection 23,365(5,724)
    Speed 111(4)
    Critical Damage 150%
    Potency 14.79%(9.79%)
    Tenacity 25%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,430(246)
    Physical Critical Chance 63.93%(27.35%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,663(195)
    Special Critical Chance 37.35%(27.35%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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