• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    14,350/38,292
    23,942
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    42 %
    3,867/9,099
    5,232
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +85Offense (2)
    +2.12%Protection (1)
    +16Defense (2)
    +3.04%Critical Chance (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.35%Offense (1)
    +93Offense (3)
    +1.66%Critical Chance (1)
    +8Defense (1)
    15-D
    Mk V-D Crit Chance Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.05%Potency (1)
    +2.73%Critical Chance (2)
    +3Speed (1)
    +307Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.92%Offense (2)
    +5.31%Protection (4)
    +0.95%Defense (1)
    +39Offense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +813Protection (1)
    +2.94%Potency (2)
    +41Offense (1)
    +6.27%Tenacity (4)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +1395Protection (2)
    +1.79%Health (2)
    +6.44%Tenacity (3)
    +0.38%Offense (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14350
    Power
  • Primary Attributes
    Strength (STR) 839
    Agility (AGI) 677
    Tactics (TAC) 584
    Strength Growth (STR) 7.5
    Agility Growth (AGI) 5.0
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 18,534(2,482)
    Protection 23,068(3,650)
    Speed 150(3)
    Critical Damage 180%(30%)
    Potency 56.99%(28.99%)
    Tenacity 44.71%(12.71%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,159(386)
    Physical Critical Chance 60.34%(27.42%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.4%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,787(365)
    Special Critical Chance 37.42%(27.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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