• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    15,127/38,292
    23,165
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    42 %
    3,867/9,099
    5,232
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1443Protection (3)
    +8Speed (2)
    +289Health (1)
    +28Offense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +810Health (2)
    +1.77%Tenacity (1)
    +5.55%Protection (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.87%Potency (3)
    +1.63%Health (2)
    +15Defense (2)
    +37Offense (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.43%Defense (1)
    +248Health (1)
    +3.5%Protection (2)
    +3.94%Tenacity (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1269Protection (2)
    +1.62%Potency (1)
    +18Speed (4)
    +0.48%Offense (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +3.87%Tenacity (2)
    +1.27%Offense (3)
    +2.5%Defense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15127
    Power
  • Primary Attributes
    Strength (STR) 906
    Agility (AGI) 679
    Tactics (TAC) 586
    Strength Growth (STR) 7.5
    Agility Growth (AGI) 5.0
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 21,879(3,771)
    Protection 31,587(5,108)
    Speed 186(39)
    Critical Damage 180%(30%)
    Potency 33.49%(5.49%)
    Tenacity 43.57%(9.57%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,347(336)
    Physical Critical Chance 52.96%(20%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.5%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,684(257)
    Special Critical Chance 30%(20%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.7%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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