Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
1
Level 4
32.66% Health Steal
3
Level 5
13.73% Health
3
Level 6
Bonus Mechanics for Sith characters
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
50.21% Health Steal
3
Level 8
28.23% Accuracy
3
Level 9
Bonus Mechanics for Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.