• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,268/31,546
    16,278
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.64%Critical Chance (2)
    +5.33%Potency (3)
    +7Defense (1)
    +2.09%Protection (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +6.76%Protection (4)
    +2.77%Potency (2)
    +1.5%Defense (1)
    +1.06%Health (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.83%Tenacity (2)
    +759Protection (1)
    +41Offense (1)
    +4Speed (1)
    15-D
    Mk IV-D Crit Chance Holo-Array
    15-D
    Primary Stats
    +31.5%Critical Damage
    Secondary Stats
    +2.95%Critical Chance (2)
    +1.36%Tenacity (1)
    +23Offense (1)
    +1.7%Potency (1)
    15-E
    Mk V-E Crit Damage Data-Bus
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.57%Critical Chance (1)
    +0.71%Health (1)
    +1.31%Defense (1)
    +5Speed (1)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.15%Tenacity (2)
    +825Protection (1)
    +1.86%Protection (1)
    +4Speed (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - TIE Fighter Pilot
    1
  • 15268
    Power
  • Primary Attributes
    Strength (STR) 566
    Agility (AGI) 1,022
    Tactics (TAC) 563
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 11,592(201)
    Protection 31,504(9,209)
    Speed 213(43)
    Critical Damage 211.5%(61.5%)
    Potency 84.8%(33.8%)
    Tenacity 38.33%(7.33%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,898(221)
    Physical Critical Chance 49.08%(16.16%)
    Armor Penetration 128
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23%(2.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,494(143)
    Special Critical Chance 26.16%(16.16%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.2%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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