• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    14,968/37,507
    22,539
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Speed Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +8Defense (1)
    +1.78%Tenacity (1)
    1-B
    Mk V-B Tenacity Receiver
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +3Speed (1)
    +0.3%Offense (1)
    +1.49%Protection (1)
    1-C
    Mk V-C Speed Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.36%Offense (1)
    +0.86%Health (1)
    1-C
    Mk V-C Speed Holo-Array
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +2.12%Potency (1)
    +27Offense (1)
    1-B
    Mk V-B Tenacity Data-Bus
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.66%Protection (1)
    +7Defense (1)
    +1.95%Tenacity (1)
    1-C
    Mk V-C Speed Multiplexer
    1-C
    Primary Stats
    +3%Tenacity
    Secondary Stats
    +0.33%Offense (1)
    +1.9%Critical Chance (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 4 A/KT Stun GunMk IV
    1
    Mk 4 CEC Fusion FurnaceMk IV
    1
    Mk 5 Arakyd Droid CallerMk V
    2
    Mk 3 Chedak ComlinkMk III
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Athakam MedpacMk V
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 7 BioTech ImplantMk VII
    3
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Moff Gideon
    1
  • 14968
    Power
  • Primary Attributes
    Strength (STR) 435
    Agility (AGI) 441
    Tactics (TAC) 736
    Strength Growth (STR) 4.0
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 6.1
    Mastery 0
  • General
    Health 9,134(244)
    Protection 15,002(457)
    Speed 158(10)
    Critical Damage 150%
    Potency 5.12%(2.13%)
    Tenacity 37.73%(16.73%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,997(58)
    Physical Critical Chance 27.82%(1.9%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%(1.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,863(56)
    Special Critical Chance 11.9%(1.9%)
    Resistance Penetration 10
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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