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Lukaz
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Escalating Conflict
Together. As One.
Lvl 7
Together. As One.
19.24%
Critical Damage
3.93%
Offense
16.54%
Accuracy
23.93%
Critical Avoidance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Lvl 6
Together. As One.
9.28%
Critical Damage
41.01%
Armor Penetration
12.71%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Lvl 6
Together. As One.
16.52%
Critical Damage
68.66%
Armor Penetration
10.15%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Lvl 4
Together. As One.
41.83%
Armor Penetration
4.34%
Offense
19.99%
Accuracy
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 4
Together. As One.
1.56%
Offense
18.16%
Accuracy
8.1%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Together. As One.
3.15%
Critical Chance
9.85%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Together. As One.
9.43%
Accuracy
3.21%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 2
Together. As One.
9.42%
Accuracy
3.05%
Critical Chance
Lvl 2
Together. As One.
42.57%
Armor Penetration
5.02%
Critical Avoidance
Lvl 1
Together. As One.
2.92%
Critical Chance
Lvl 1
Together. As One.
41.27%
Armor Penetration
Lvl 1
Together. As One.
6.29%
Critical Damage