• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,644/34,317
    23,673
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.69%Potency (2)
    +535Protection (1)
    +5Speed (1)
    +14Defense (2)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +3.22%Critical Chance (2)
    +1.81%Protection (1)
    +17Defense (2)
    +1.75%Tenacity (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +754Protection (1)
    +8Speed (2)
    +101Offense (3)
    +2.75%Potency (2)
    15-C
    Mk V-C Speed Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Defense (1)
    +8Speed (2)
    +492Protection (1)
    +614Health (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +26Offense (1)
    +0.32%Offense (1)
    +2.8%Critical Chance (2)
    +7.73%Tenacity (4)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 10644
    Power
  • Primary Attributes
    Strength (STR) 654
    Agility (AGI) 439
    Tactics (TAC) 426
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 14,071(614)
    Protection 26,730(6,820)
    Speed 192(63)
    Critical Damage 150%
    Potency 34.44%(29.44%)
    Tenacity 43.47%(9.47%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,122(235)
    Physical Critical Chance 31.86%(6.02%)
    Armor Penetration 12
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(5.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,253(190)
    Special Critical Chance 16.02%(6.02%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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