• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    10,068/38,292
    28,224
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    17 %
    1,565/9,099
    7,535
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +38Offense (1)
    +11Speed (2)
    +1.68%Health (2)
    +4.94%Critical Chance (3)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.46%Offense (1)
    +0.87%Health (1)
    +1282Protection (2)
    +3.25%Protection (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.58%Tenacity (1)
    +8Speed (2)
    +1.13%Potency (1)
    +2.08%Health (3)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +5Speed (1)
    +1.14%Defense (1)
    +593Protection (1)
    +6.33%Tenacity (4)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +27Offense (1)
    +2.09%Health (3)
    +2.19%Defense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +522Health (2)
    +0.86%Defense (1)
    +2323Protection (4)
    +3Speed (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 10068
    Power
  • Primary Attributes
    Strength (STR) 616
    Agility (AGI) 549
    Tactics (TAC) 482
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 3.5
    Tactics Growth (TAC) 2.9
    Mastery 0
  • General
    Health 13,369(1,331)
    Protection 28,809(9,391)
    Speed 208(61)
    Critical Damage 180%(30%)
    Potency 53.13%(25.13%)
    Tenacity 39.9%(7.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,696(162)
    Physical Critical Chance 55.73%(24.94%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,316(139)
    Special Critical Chance 34.94%(24.94%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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